Designer

Hi! I’m Reyna, a 3D artist with a background in Industrial Design with two years of professional experience. Specialized in creating optimized, game-ready 3D models as well as models for 3D printing. Currently pursuing a Master’s in Game Design, aiming to expand my skills in interactive media and game development.
How soon is now? It is a great day to contact. :)

Knockin' On Heaven's Door Spiel mit mir Hate by Design Boulevard of Broken Dreams

Don't stop me now

Facility & Event Management

HSBA · 2026 feb - present · Hamburg/Germany

  • Supported the organization and coordination of facility and event processes
  • Contributed to the preparation, execution, and post-event follow-up phases
  • Coordinated with internal departments and external service providers
  • Ensured the smooth operation of daily facility processes

Working Student (Design/Architect)

IF Design · 2026 jan — 2026 feb · Hamburg/Germany

  • Assisted with the independent setup of submitted products
  • Assembled delivered products by category according to a predefined order; reviewed categories and entries, positioned items for jury evaluation, and handled dismantling after assessment
  • Supported the setup of technical equipment and screens for the jury

3D Artist

Freelance · 2024 may — present · Remote

  • Designed and delivered 3D assets from concept to final model, optimized for real-time and presentation use
  • Prepared models for 3D printing, ensuring accuracy in scale, detail, and form

3D Artist

Unyted ltd. · 2023 sep — 2024 apr · İstanbul/Türkiye

  • Modeled and textured furniture and interior assets for virtual office environments and metaverse projects
  • Applied PBR texturing workflows for realistic materials
  • Optimized assets for performance while maintaining visual quality

3D Character Artist Intern

Inventuna Games · 2023 jan — 2023 apr · İstanbul/Türkiye

  • Created optimized 3D models following game-ready standards
  • Gained hands-on experience with game engine pipelines and asset integration
  • Learned how to clean topology and UV layouts suitable for game engines and rendering pipelines

Industrial Design Intern

Silverline · 2022 may — 2022 sep · Merzifon/Türkiye

  • Contributed to the design development of household appliance components such as handles and control elements
  • Worked closely with the manufacturing site by observing the mass production process of an industrial product

The wall

UCA / University of Creative Arts

MA Game Design · 2025 — expected 2027 · Hamburg/Germany

TOBB ETU University of Economics & Technology

Bachelor of Industrial Design · 2019 — 2024 · Ankara/Türkiye